After revealing that I was using Speed Factor Initiative in D&D 5E, I got a number of constructive questions and criticisms. So, I wrote this article to explain what the f$&% was wrong with me and why I didn’t deserve to die of cancer in a fire, thank you.
Today, I dispense a few tips for building exploration into your game inspired by my favorite f$&%ing video game series ever.
I throw down with NPC Aaron of the NPC Cast about selfish players and the true meaning of the word “metagame.”
So, there are eight kinds of fun, right? RIGHT?! How do you bring the right ones to your table and keep everyone happy? You read this f$&%ing article and do what it says.
Every player and game master sits down to the table for a different reason. Or a different combination of reasons. And understanding the reason why people play is the key to get them to keep coming back. If you want people coming back (for some sick reason), you need this article.
Happy motherf$&%ing new year. Read this article and write your own GMing credo. Get a grip on why you run games, what you want out of them, and write down all of the unwritten rules you follow so you can go ahead and just start calling them ‘rules.’