All right, kids and kidettes, it’s time for Angry’s Question of the Week!
I know what you’re thinking. You’re thinking: “what the motherloving hell Angry’s Question of the Week!” Basically, I’m going to ask a question and you all get to answer it. In the comment section. Provided you follow some highly restrictive and rigidly enforced rules. Because I’m Lawful-Angry.
And then we’ll do it all again next week. And every week thereafter.
Why?!
Here’s the thing: somehow, I’ve ended up with a readership that is actually pretty clever and creative. I guess some of my brilliance has started to rub off on some of you through the Internet. And that means my comment section is often full of some pretty interesting ideas. And very few crap ideas. That’s right. Somehow, I’ve managed to build the only website on the entire damned Internet with a comment section that is worth reading. Probably partly because I’m so amazing that everything I touch turns to something great. But mostly because I’ve spent enough time policing the thing and making myself so unapproachable to trolls and morons that, in some sort of Darwinian process, I’ve weeded out most of the crap people.
Or else, there are just more good people in the community than bad and I’ve never noticed before.
Meanwhile, ever since I started talking about game design – and making serious noises about building my own game – people have been coming out of the woodwork to tell me about their homebrew rules and hacks and systems and games. And those people have some pretty neat ideas. Meanwhile, other people who want to build their own crap keep coming to me and asking me for ideas. And I just don’t have time to spew out ideas for everyone.
So, I figure that I can match up the idea-makers to the idea-needers by giving some sort of brainstorming seed and then backing the hell off and letting everyone piss their best ideas into the brainstorm wind.
Oh, and I also need ideas too. See, I’m also building all sorts of crap and writing articles all the time. So, I figure I can also plunder my loyal readers for future content ideas.
How?
So, how does this work? Well, it works pretty much like I said. I’m going to pose a question. Sometimes, it’ll be an easy question like, “what’s guarding the tomb?” Sometimes, it’ll be a hard one like “name something you can’t easily do in D&D or Pathfinder, but you should be able to do?” I’m going to pose the question “as is.” No explanations. No expansion. Nothing.
But I don’t just want people spewing words into the comment section like it’s their own personal blog. I don’t want opinions or discussions or anything else. That’s where the rules come in. Every post must follow the rules. First, the only comments allowed are answers to the question. If you want to have a discussion, go somewhere else. Hell, if you’re one of my qualifying Patrons, feel free to have a rip-roaring discussion about the week’s question in the Angry Discord. I might even set up a separate channel for Angry’s Question of the Week Discussions.
So, comments must answer the question. No more. No less. Very importantly, that includes offering opinions or judgments on other answers. Sorry. No. That’s not how brainstorming works.
Second, no repeat answers. You can’t give an answer someone else already said. That means you have to read every answer that’s been answered. That also means that, as the list goes on, the answers will get better. Because all the easy and obvious answers will be taken. And because you have to read each answer before you offer your own, the next rule is super important.
Third, every question will specify some kind of limit. It’ll always be a limit on the length of the answer like “one word” or “five words” or “one sentence of no more than fifteen words” or something, but it might also include other limits “one adjective and one noun” or “proper names only” or “nothing that has already been published in a rulebook.” You must work within those limits.
Fourth, don’t post any idea you don’t want other people using. Once you put an idea out there, it’s owned by the public. So, obviously, don’t violate any intellectual property rights. Beyond that, though, be aware that someone might like an answer you posted so much that they build on it. And I might like it so much, I steal it and use it as the basis for a future article or bit of homebrewed content or whatever.
The rules will be enforced strictly and without mercy or compassion. I will simply delete any comments that don’t conform to the rules. And if someone repeatedly breaks the rules, they may end up with comment privileges disabled across my site. So, don’t play if you don’t want to play by the rules.
One last thing. Next week, when I post the question of the week, I’ll obvious take a moment to discuss the answers posted to this week’s question.
Now, on to Angry’s Question of the Week.
New Rules!
Within one hour of this article going live, it became clear that there were two rules that needed to be added.
Fifth, everyone gets to post one answer. If you post more than one, only your first answer will be approved.
Sixth, one comment equals one answer. If you’re able to summarize your answer in one word, great! Good for you! That doesn’t mean you get to give five answers.
So, to summarize:
- Only comments that answer the question are allowed. And comments may only contain answers to the question. NOTHING ELSE.
- No repeating previous answers, so read every answer before you post your own.
- Obey all stated limits and restrictions in each question.
- All ideas and answers belong to everyone who reads this site to use as they see fit.
- One comment per reader only
- One answer per comment
You Don’t HAVE TO Hit the Limit
Here’s another thing. Just because you have five words doesn’t mean you need to use all five. You don’t need to post a weird haiku thing to explain a concept like “swashbuckling pirate” or whatever. Honestly, five words is a lot for an archetype. But since most people don’t seem to know what an archetype is – based on the answers I’ve already seen this morning – I guess it’s hard for them to describe one.
Comments will be Delayed
Due to a number of trolling attempts, spam, and other bullshit – which I suppose is what I get for thinking my site was immune to that crap – all comments on my site are now being held for approval. I will approve them in batches a few times a day. In short, your ONE answer won’t show up immediately. It’ll take some time. And yes, that means you may not be the first person with that answer and your answer might get the axe. Sorry. You can always come back and try again with a different answer.
Spamming, trolling, trying to circumvent the rules, or otherwise screwing with me will result in your being blocked from my site. No ifs, ands, buts, or appeals. And if there is too much of that crap then Angry’s Question of the Week will become Patron only content and the rest of you will never see it again.
With all of that out of the way, on to Angry’s Question of the Week!
Angry’s Question of the Week for September 18, 2018
A few weeks ago, I talked about how D&D and Pathfinder had this problem dealing with low magic settings and that it didn’t help that pretty much every class bar two had access to magical power. And that prompted A LOT of e-mails, comments, and discussions. So, here’s the question of the week:
In five words or less, describe a heroic or adventurous fantasy character archetype who does not draw on any magic at all. No spells, no supernatural abilities, no blessings of the gods, nothing that couldn’t exist in historical Earth or in a non-magic setting.
Okay? Go!
Edit: Okay, that was my bad. The question originally read “in five words,” not “in five words or less.” That’s why everyone was forcing their answer to five words exactly. Sorry about that. Fixed.
Knight errant
The clever and witty charlatan.
Town guard with faithful hound.
Courtesan with a poisoned dagger.
Poacher feeding his starving village
Sworn defender with big shield
Archer with different trick arrows
Hands-on professor of Monster Studies.
Scarred, dagger-wielding adrenaline junkie.
Exotic weapons user from “Asia”
Inspiring Leader of an army.
Okay all. I realize I made some mistakes when I posted this. First of all, I didn’t put limits on the number of answers per user or the number of answers per comment. Second of all, I didn’t lock down comments and force them to wait for approval. Third of all, I used the phrase “in five words” instead of “in five words OR LESS.” I have fixed all of those issues and added some more details to the post. Well, this was the first attempt. It’s pretty funny how all of the problems became clear in two hours of my phone buzzing frantically after the post went live.
Merry men robbing the rich.
hoplite
Trained by a hermit master.
Guerilla hunter using traps/ambushes.
The oversized, simple minded brute.
Thief with unlimited throwing daggers.
Medic-herbalist
Grizzled whaling captain with harpoon
Judge, Juror, Executioner in One
Action archaeologist
Swashbucling scoundrel with big heart.
Wise and experienced elderly mentor
Inspiring leader of the populace
Wilderness expert using guerrila tactics
Privateer
Destiny driven noble.
Thoughtful, intelligent sniper archer
Matador
Clever assassin, blades and poisons
Royal falconer.
Troubadour seeking new stories.
Strategist and tactician
Scout and pathfinder
Quiet Bad-Ass (ie: Snake-Eyes)
Classic sword fighter champion
Charismatic antihero criminal mastermind.
Mounted skirmisher-archer
Griffon Whisperer
umm…Griffin. Sheesh!
Jaded Mercanary Captain
Mercenary*
Quartermaster.
Coastal Marauder/Reaver
Often underestimated drunk martial artist
Wrestler
Explorer/Archaeologist
Witcheresque monster hunter for hire
Poisoner/Herbalist
Disfigured freak on the run
Hapless, clumsy damsel, but lucky
feudal knight turned mercenary
Axe wielding nordic poet (Skald)
Circus Gymnast / Acrobat
Gladiator
Rapier-wielding battledancer
Inventor of odd exotic gadgets
Champion Boxer / Prizefighter
Loyal supporting squire
Back alley brawler
Zealously religious inquisitor
Femme fatale assassin
Crusaders, for glory or justice
Fencing master/Duelist
Reluctant young commoner taking challenge.
Religious demagogue
Martial Arts via Dance
Viking who laughs while fighting
Biological and chemical warfare abuser
Musketeers
noble pretending to be commoner
Tough as nails brawler
Brilliant engineer building future technology
Surgeon turned serial killer
Iaijutsu master Samurai
Opportunistic scoundrel with dirty tricks
Anime dude with giant sword
Blacksmith fortuitously made knight
Cranequineer, mounted crossbow skirmisher
car-salesman-like travelling merchant
Reluctant everyman thrust into adventure.
Dual-wielding movement-based warrior.
Bodyguard
Gladiator
dashing bard with trained monkey
Combat medic
[weapon]master’s apprentice
Spy with eyes/ears everywhere
Trapper; Tinkerer with Battlefield Manipulation.
Houndmaster
Environment Using Tactical Specialist/Engineer
Atlatl and club skirmisher.
Savage Northern berserker.
Blacksmith with a mighty hammer.
Deadly camouflage-master and infiltrator
Caravan master
Fast-moving acrobat
Crazy chemist who throws vials
Conscripted criminal earning family’s safety
Merchant seeking new markets
Weapons Master
Smoldering, sexy, renegade monster hunter
Reserved Tactical Genius (Thrawn)
Master trapper (man and monster)
Acrobat-entertainer and fire-breather.
One-armed swordsman
Naive Foreigner with Exotic Weapon
Crossbowman with shield
Martial artist seeking worthy students
Noble down line of succession
Hand amputee with replaceable attachments
witch hunter
Quintessential British Gentleman Adventurer
Pavise Crossbowman soldier of fortune
Bare knuckled pugilist
Mongol (Nomad Mounted Archer)
Greek ideal, mind and body.
Zulu-esque warrior with iklwa
Improvised Weapons, Like Jackie Chan
Convinced sword’s magical, attacks fearlessly.
mustached man with massive muscles
unarmed brawler with brass knuckles
vial tossing mad scientist
Terminally ill altruist
Terminally-ill swordsman*
Cowboy Gunslinger
Gypsy trickster
Questing knight unequalled with blade.
Sapper that alters the battlefield
opera singer detective with handicap
plucky serving wench
Vetern with dark past
tribal jungle hunter, defending territory
Seductress with hidden daggers
Retired Veteran Soldier
Weary soldier longs for home.
Witch Hunter
Local hireling: translator and guide
buff/debuff commander or tactician
Ultra knowledgeable, highly relevant Expert
Practical Magician
martial artist in heavy armor
Battle-hardened Veteran
Grenadier
Bored halfling commoner becomes “burglar”
Pirate of the high seas.
Elephant rider.
Lowlife class-struggle social agitator
Nonmagical but very convincing Wizard
Pavise-wielding infantry crossbowman
Soap making agent provocateur
Limb-snapping stealthy infiltrator
Longbow Artillery
Jester, with toys and tricks
Sapper/Saboteur
Con Artist (Out Of Depth)
Young adult travelling aimlessly.
Dolphin-training marine expert
Mastery of every weapon style
Blacksmith’s apprentice turned heroic warrior
Traveling tinker
International man of mystery
Captain Blood by Errol Flynn
Whirling Dervish inspired Weapon Master
Impostor “wizard” using tricks/deception
Investigator with nothing to lose.
Mongol Horseback Archer
Detective with unusually convenient gadgets
Medieval Continental Op
VIP Bodyguard
Reluctant royal heir on walkabout
BBEG’s pet torturer/interrogator
Garrulous escape artist
Drunken master
Master of disguise! Classic
Spy improvising with found resources
Warrior monk seeking mastery
Retired soldier now detective priest
Camp follower, looting the bodies.
Angry Gm wielding heavy rulebook
Gypsy thief/acrobat.
capoeira fighting runaway slave
Reactionary fighter creating advantages (Opportunist)
Hulking Brute covered in steel
self-sufficient homesteader
Bodybuilder, strongman type guy
Int-based Holmesian duelist
Secretive Templar Operative with Protoge.
Batman
Plague doctor.
Master Horseman
Dishonored black knight seeking redemption
rabble-rousing rebel leader
Mute Assassin
Wandering Sage
Woman disguised as a knight.
Armored Gadgeteer Monster Hunter
“He’s Just One Man!”
Grizzled Cop on the Edge
Noble raised as commoner
Old retired army general
Medieval quarterstaff expert
Nomadic raiding horselord. (Uguudei Khan)
Knight pledged to God’s service.
Peasant that saves the kingdom
Villainous jester with lethal schemes
Net/Snare fighter
Disgraced warrior looking for redemption
Siege weapons expert
disillusioned old ex-hero returns
Charismatic rapier-wielding pirate captain
Vehicle Specialist
Pony express rider
Cowtipper: Enemies prone? Allies crit!
Savage raised by wild animals
No one expects the Doorbreaker.
Cowtipper: Enemies Prone? Allies Crit!
Eh? Sorry about doubles. Nice article concept!
Théoden. (Lance+sword cavalry)
Professional wrestler – grappling master
wrestler. specializes in painful grapples.
Historian with battle knowledge expertise
Chemist who eschews magic ingredients
Overly enthusiastic gravedigger with shovel.
The Black Knight
Dirty Moves Rogue
Camel-riding Lancer
Burly chef; garlic bandolier, cleaver
The Conan.
Princess with thirty “protective” suitors
Lone wolf wilderness scout.
Rifle toting backwoodsman.
Wild animal tamer (Sic ’em!)
Quick draw/Trick Shot artist
Exotic, lethal scarf/fan dancer
Deranged traditionalist lamenting modern culture
Brilliant alchemist that invents firearms.
Peasant hero/terrorist
Grappling and submissions martial artist
Monster hunter gourmand
Dirty Underhanded Trickster
DaVinci-esque inventor (midieval tanks!)
Courtesan, prostitute, assassin in red.
Drug/Alcohol Addled Detective
talented naive newb needs master
Drug addled, wandering fortune teller
Staff wielding herbalist friar.
Gunslinger with poison dipped bullets
Temple Maiden Monk Warrior
guile hero rogue bat man
Ninja
Disabled Adventurer Wielding Magic Limbs
Pyromaniac cultist with blazing censer
Speak softly, carry big stick
Social manipulator
Marches farmer amateur of polearms.
Wandering Poet and Gunslinger
Vicious but virtuous vagabond
Sage wielding books as weapons
Diplomat (agent 4 nobel/realm/order)
Subdual/capture focused bounty hunter
Masked Luchador Bard/Wrestler
Wandering frontier lawman