Two Other Things You Never Heard of to Make Encounters Not Suck
If you want to break your addiction to encounter rules and mechanics, there’s just two things you need to learn. Two things I should have taught you years ago. Sorry.
Want to know how to plan great scenes and encounters? This series is for you.
If you want to break your addiction to encounter rules and mechanics, there’s just two things you need to learn. Two things I should have taught you years ago. Sorry.
Why can’t you run a complex, engaging encounter with nothing but a paragraph of prose description and a copy of the PHB handy? Because you’re a system junkie, that’s why.
Finally, after thousands and thousands of words, I actually build a f$&%ing encounter. Here’s how to actually put together a good encounter.
Once you know how to resolve actions, the next thing you need to figure out is how to stick those actions together into something accomplishes a goal. And that brings us to: the encounter.