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Tag Archive: Angry’s Open World Game

This series is all about how Angry started his very own, open-world campaign and how you can to.

How to Run An Angry Open-World Game, Lesson Five: A Living World of S$&% to Do

In the fifth and first post-final lesson about Angry Open-World Gaming, I tell you how to populate your world with stuff to do and how to help your players find it all.

How to Run An Angry Open-World Game, Lesson Four: Prepping After the Fact

In the fourth and final lesson about Angry Open-World Gaming, I tell you how to prep for each and every AOWG session… after you’ve finished running it.

How to Run An Angry Open-World Game, Lesson Three: Presenting An Explorable World of Adventure (Part 2)

In the second half of the third lesson about Angry Open-World Gaming, I tell you how to blow smoke at your players’ faces and call it exploration.

How to Run An Angry Open-World Game, Lesson Three: Presenting An Explorable World of Adventure (Part 1)

In the first half of the third lesson about Angry Open-World Gaming, I tell you what it means to explore a world and also what the single most important list in your bag is.

How to Run An Angry Open-World Game, Lesson Two: What to Bring With You

In the second lesson about Angry Open-World Gaming, I reveal what’s in my gaming bag whenever I show up to run a session of my open world game.

How to Run An Angry Open-World Game, Lesson One: Three Pillars

In this, the first of four lessons about how to run your own open-world game just like Angry, you’ll learn why your brain is just too damaged to run a good open-world game. Again.

How to Play an Angry Open-World Game

I figured out to run exactly the sort of open world game I wanted to run. The perfect game for my players. I just forgot to tell them that.

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