We Don’t Need Failure States After All

November 21, 2022

The Angry GM's Proofreadalouds
The Angry GM's Proofreadalouds
We Don't Need Failure States After All
Loading
/

Listen as The Angry GM proofreads his latest feature…

There’s this discussion that happens anytime anyone brings up death, failure, and loss in RPGs online. About how RPG systems should be better at handling failure because it’s so vital in RPGs. And that discussion… is wrong.


Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Leave a F$&%ing Comment (Limit: 2,500 Characters)

This site uses Akismet to reduce spam. Learn how your comment data is processed.