Ask Angry: Souls in the Balance and Balancing Encounters

In this installment of Ask Angry, I field questions about how alignment works in the Angryverse (when I’m not too lazy to give a f$&%) and how to figure out how to use my Paragon Monster rules with the ludicrously over complicated encounter balancing system in D&D 5E.

Ask Angry: Traps Suck

Traps suck, but you have to do them. So, here’s some ideas about the least worst ways to deal with traps.

Ask Angry: Can We Be Evil?

Should GMs let players play evil PCs? Do GMs have any say in what the players play at all? The Angry GM answers. Spoiler alert: there’s a no and a yes.

Ask Angry: Class! Hunh! What Is It Good For?

Kevin M. asks hypothetical questions about a hypothetical RPG. And asks, hypothetically, how that hypothetical RPG might answer the hypothetical question of classes. I’m NOT writing a game, people. When the f$&% would I have the time for that!?

Ask Angry: Ultimate Lie Detectors

This week, in Ask Angry, I tell you how to deal with players that have broken your game with psychic super powers so they can never be lied to or betrayed.

Ask Angry: Slow Decisions and Writing Poetry

Welcome to the first ever installment of my new weekly advice column: Ask Angry! That’s right. Every week I’ll take a question or two someone has sent me and I’ll answer it. With advice. Hence: advice column. Obviously. If you want to ask a question, e-mail me at TheAngryGameMaster@gmail.com and put Ask Angry in the subject line. If you don’t put Ask Angry in the subject like, I’ll punch you. And ignore your question. And punch you.