Ask Angry: Spelljammer, Zelda, and Paper Mario
Never point your GMing gun at something if you’re not willing to pull the trigger. In this edition of Ask Angry, I help a desperate GM plan for failure.
Do you want to see The Angry GM berate a bunch of hapless GMs just like you just because they dared to ask a question? Want to ask a question yourself? This is the angriest gaming advice column on the web.
Never point your GMing gun at something if you’re not willing to pull the trigger. In this edition of Ask Angry, I help a desperate GM plan for failure.
Charisma sucks! Intelligence sucks! What to do about it? NOTHING! … Unless you’re willing to write your own RPG from the ground up.
How do you make the wilderness actually matter? You have to f$&%ing work at it. Just like everything in RPGs. Shocking, I know.
In this installment of Ask Angry, I field questions about how alignment works in the Angryverse (when I’m not too lazy to give a f$&%) and how to figure out how to use my Paragon Monster rules with the ludicrously over complicated encounter balancing system in D&D 5E.
Traps suck, but you have to do them. So, here’s some ideas about the least worst ways to deal with traps.
On paragon dragons, PC-on-PC interaction, and starting RPGs with solid premises.
The Angry GM answers questions about pushing players out of their comfort zone and how to fix your GMing mistakes.
Should GMs let players play evil PCs? Do GMs have any say in what the players play at all? The Angry GM answers. Spoiler alert: there’s a no and a yes.
Kevin M. asks hypothetical questions about a hypothetical RPG. And asks, hypothetically, how that hypothetical RPG might answer the hypothetical question of classes. I’m NOT writing a game, people. When the f$&% would I have the time for that!?
Another installment of Ask Angry. This time, a kind of new GM asks about Perception, Insight, Passive Skills, and Knowledge.
How do you start a new campaign? Should you play the D&D Adventure System Games? Ask Angry and ye shall receive answers.
This week, in Ask Angry, I tell you how to deal with players that have broken your game with psychic super powers so they can never be lied to or betrayed.
Welcome to the first ever installment of my new weekly advice column: Ask Angry! That’s right. Every week I’ll take a question or two someone has sent me and I’ll answer it. With advice. Hence: advice column. Obviously. If you want to ask a question, e-mail me at TheAngryGameMaster@gmail.com and put Ask Angry in the subject line. If you don’t put Ask Angry in the subject like, I’ll punch you. And ignore your question. And punch you.