November 2022 Angry Update
It’s been a rough couple of months, but here’s how Angry’s ending the year on a high note. And how everything and nothing is changing next year.
It’s been a rough couple of months, but here’s how Angry’s ending the year on a high note. And how everything and nothing is changing next year.
Sometimes, a GM has to fit an entire gaming experience in a single, limited time slot. And a GM has to do some ugly, ugly things to make that happen.
Let’s complain about a how a twelve-year-old game’s brilliant ideas were marred by the language used to communicate them. Because that’s a GOOD use of my time.
Angry, asked everyone, how did you run that giant battle on the beach between the skeletons, the sailor NPCs, and the PCs? Even my players asked me how I did it. Well, I’ll tell you how I did it. If you’re sure you really want to know.
Once again, Angry opens the mailbag and answers some reader questions.
Time for an October update. A quick one, as I’m basically heading out of the office for a week to run a non-convention in Ohio for my loyal supporters. Don’t you wish you were part of that club?
It turns out that it’s actually important for players to periodically describe their characters to the group. Unfortunately, players suck at everything. Especially describing characters. Fortunately, I wrote a script you can force them to follow.
It’s time for a Table Tale with a twist. This one’s about robot skeletons and skeleton skeletons and how I learned to stop worrying and start hating milestone advancement very slightly less.
How you start your game determines how it goes. And that doesn’t just affect you, it affects your players. Fortunately, Angry’s got a startup script you can install in your GM brain.
Guess what! I changed the schedule again!
I’ve been pushing GMs to turn all the bookkeeping and character maintenance crap in D&D into a game of its own. Or rather, into a part of the game at the table. But many GMs have raised a question: what if their players don’t want to do that crap.
One of the most important Townbuilding tools, believe it or not, has to do with Training. And that’s why it’s such a problem that no one knows what PC Training looks like.
Monthly update time. A quick and dirty one.
It’s time for another dig into the grab bag that is the Ask Angry mailbox.
I designed this thing I’m calling Town Mode so the stuff the players do in Town actually matters. And so that there’s a game to play in Town. But if you don’t know how to handle the time between adventures, it won’t work for you.
So, how does one go about turning a warlock — or any PC — to the Dark Side? In what will likely prove to be the most divisive and controversial post I’ve ever written, I’ll tell you…
It’s time for the August update. And there’s some rough news, some bad news, and some very exciting news.
In this rambling pile of bulls$&%, I complain about a forgotten piece of 4E mechanics and how it never should have been brought into 5E. Which it wasn’t.
Do you want your players to think strategically, act tactically, and play as a team? Well, I’ve got good news and bad news. The good news is I can help. The bad news is you’ve got some hard work to do.
In the immortal words of Ian Malcolm, “life gets in the way.” Or something like that. Anyway, I’ve got to revise and update the content calendar. Here’s a new schedule and an explanation.
If there’s one thing people ask me a lot, it’s how to get their players to. So, I’m going to teach you a great trick for getting your players to. You’re just not going to like it.
It’s time to explore Town Mode once again. But before you waste too much time on this s$&%, you might want to know why it’s actually worth it.
New month, new monthly update. You know how it be.
On the heels of Let’s Start a Simple Homebrew Campaign, it’s time for a new masterclass. This one about building, running, and playing in town. Or rather Town.
After posting several Angry Table Tales — well, two — I’ve been asked by numerous people — well, two — why there are so many NPCs in the Angryverse. Here’s my answer.
It’s time for another tale of grand, epic adventure from the Angryverse. But first… If I’m going to keep sharing these Angry Table Tales, there’s something we’ve got to iron out. Especially if you’re one of my players. Current or former. Thing is, I reuse a lot of s$&%. I mean, obviously, I reuse the…
In this week’s Ask Angry, Angry tackles a question about doling out random documents and audio logs.
I’ve discovered two things I don’t hate this week. One’s a D&D 5E Kickstarter project with intriguing exploration mechanics — or so it claims — and the second’s an exploration-based platformer where you’re the xenomorph and not the hapless space marine.
Once upon a time, I promised I’d show you a cool way to build an adventure by casting a Tarot Spread. And here I am to do just that.
Once upon a time, I said that not only did I once learn to read the Tarot as a hobby, but that it made me a better GM. And for that reason, I said you should learn to read the Tarot. Well, you demanded I explain myself. So here I am.