I’m in a new weekly podcast! With Brian “Fiddleback” Casey! We babble pointlessly! Check it out!
With Halloween fast approaching and winter close behind, our thoughts turn to terrible monsters and frigid cold.
It’s all well and good to think through a whole bunch of conceptual bulls$&% when you’re designing a new rules system. But there comes a time when you have to sit down and actual write the rules themselves. So lets give that some thought.
There’s nothing that attracts antisocial trolls like the assassin specialization. But what’s the real story behind the assassins in D&D and in other media?
It’s time for my first ever Fanservice BS, wherein I post the rant my Patreon supporters wanted to hear. Today’s topic: why I hate ability scores in D&D 5E.
Creating new rules isn’t as simple as coming up with a fun idea for a system and then making it. There’s a whole thing in the middle where you actually spend a bunch of time working out how not to accidentally make a turd. Too bad WotC didn’t know about that step when it came to their crafting rules.
Surprise! Here’s a preview of an upcoming article. It’s a set of rules I built for crafting nonmagical herbal items in D&D 5E using the herbalism kit (and proficiency therewith). Feel free to check out the rules and then come back soon to find out how and why they were created.
Thanks to the Angry GM’s constant interruptions at the GenCon 50 Live Show, we had to cut out a lot of interesting stories about dragons. As punishment, the Angry GM was forced to turn those cut stories into a Lost Episode.