What’s the secret history of the otyugh in D&D? There isn’t one. So we had to fill this episode with a lot of s$&%. Literally.
It can be hard to figure out how some weird monsters got into D&D in the first place. For example, who would guess that the bulette is only in D&D because of an economic collapse in 1873?
Sometimes the weird is bonkers. And sometimes it’s just incongruous. Like the backwards-handed cat demons of Dungeons & Dragons.
Sometimes the weird is bonkers. And sometimes it’s just incongruous. Like the hippo-people of Spelljammer. Or as we like to call it, D&D in Spaaaaacccceee!
Magical psychic zombie-creating mushroom men? What if we told you the only crazy thing about that was the size of the mushroom men?
When the dead are liable to get up and start wandering around killing people, one wonders why we keep the bodies around instead of burning them. There’s got to be a good reason for entombing the dead.
I’m feeling reflective. Let’s reflect on some design elements from D&D 4E that definitely shouldn’t have been left out of 5E that can definitely make you a better monster builder.
As gamers, we don’t often think of the terrain as alive, except when the furniture is trying to kill us. But lakes, rivers, and wetlands have surprising life cycles. And they also make wonderful homes for the mysterious ghostly lights called ignus fatuus.