Angry Rants: Control Your Game

If you didn’t like what I had to say about combat NOT being too easy D&D (specifically, that you might not be a good DM), you’re going to hate what I have to say about combat moving too slow in D&D. Hint: you still might not be a good DM.

Ask Angry: Thinking Critically

Crit systems – you know, critical hits and fumbles – are ubiquitous. You can’t get an action RPG without them anymore. But they are actually kind of stupid and out of place in most games. Why do they persist? Do you have to have one? And what’s the best way to handle it?