GM Word of the Week: Oghma

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Did you know that the Forgotten Realms setting was written before D&D even existed? And that one of its thousand gods was actually an invader from Earth? OUR Earth?

The GM Word of the Week is produced and performed by Fiddleback of The Mad Adventurers Society and written by The Angry GM of this site right here that you are reading.

3 thoughts on “GM Word of the Week: Oghma

  1. ehm why the song in background played by the banjo in the first seconds is the Israel National Anthem? Are there many zionist in Waterdeep?

  2. Thanks to this piece, I went back and revisited one of my favorite Ed Greenwood articles, “Ecology of the gulguthra” from Dragon #96, which is a pretty great issue of Dragon magazine (because of all the goofy April Fools nonsense, and because nostalgia can’t be wrong). Part of what I enjoy about this particular “Ecology” is that its story takes place prior to, and is directly linked to, the adventure “The School of Wizardry”, which was published just a month before in Dragon #95 and is also close to my heart (see ‘nostalgia’ above).

    Speaking of things I loved 30 years ago, Blackmoor actually suffered a fate worse than just disappearing – it was sent 4000 years into the past. Of Mystara. I bought DA1 – Adventures in Blackmoor because the cover art involved some sort of super-awesome infantry-chewing siege machine that looked like it might have been ported in from a Robt. Williams painting. Pretty sure there was nothing like that in the actual book, but the weird timey-wimey mystery that dumped you into a completely new campaign setting seemed awesome. I mean, the Egg of Coot? I don’t know what it is, but it has to be badass. The Egg of Coot totally got picked on as a… child… egg?

    • I lied, the tournament adventure from Dragon #95 was titled ‘Into the Forgotten Realms’, though it is set in the School of Wizardry in the ruins of Myth Drannor, and it is pretty sweet.

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