Once upon a time, six years ago, I ran a contest on my website. And people were furious. As a fun bit of bonus content, here’s the story and the logic puzzle that infuriated my budding fanbase.
I can’t help how my brain works. I get distracted from solving problems by solving totally different problems. But before I invent more goddamned game mechanics, it’s worth questioning whether I should.
Surprise! I played in a session of Jim McClure’s new RPG: Satanic Panic. And we recorded it. And I’m letting you listen! Enjoy.
I wanted to write about NPCs, but so many people argued about whether RPGs were winnable and whether they needed goals that I had to explain to everyone why they are and they do. And then I had to explain why Fiasco isn’t an RPG.
Just because someone wrote something, that doesn’t mean they know anything about it. Gygax is no more trustworthy about RPGs than anyone else. Especially when it comes to the importance of rules.
Should a GM get paid to run games? That’s the latest ridiculous internet argument I got to witness. But, believe it or not, it’s actually worth weighing in on. At least, I think it is. So here I go.
Out with the old, in with the new. Want to know what to expect from Angry in 2017 and find out why 2016 was such a s$&%-show? You have your answer now.
I’m feeling reflective. Let’s reflect on some design elements from D&D 4E that definitely shouldn’t have been left out of 5E that can definitely make you a better monster builder.